Artist Spotlight: Jenny McElligott from NASA
NASA's Conceptual Image Lab Environment Artist and Animator talks terrains for NASA missions, her top tools, and more.
NASA's Conceptual Image Lab Environment Artist and Animator talks terrains for NASA missions, her top tools, and more.
QuadSpinner lead developer Dax Pandhi takes you through some of the new features of Gaea 2.0 including XPU enabled Erosion, Surface nodes, and ColorErosion, while creating some gorgeous terrains with minimal nodes in just a few minutes.
Respawn's Senior Skybox Artist talks Star Wars Jedi: Survivor, working in this industry, and more.
Gaea 1.3 is our largest shipping version to date and also the most performant. Here's an overview of what to expect from this build, and the road to 1.3.1 which will add the remaining powerful tools of the 1.3 development cycle.
Respawn Studios' Senior Skybox Artist Hanhee Lee talks Star Wars Jedi: Fallen Order and more.