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19 posts

QuadSpinner Team

The team behind Gaea, GeoGlyph, and other QuadSpinner products.

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Previous Posts
  • Gaea 2.0.4: Delivering Stability, Quality of Life updates, and more 9 min read

    Gaea 2.0.4: Delivering Stability, Quality of Life updates, and more

    We just shipped Gaea 2.0.4, our largest update since the initial public beta of 2.0, if you count the number of items in it. While this release has quite a few new features - some big crowd-pleasers that will save LOTS of time and reduce frustration - the big hero is stability.

  • Gaea 2.0 now available! 1 min read

    Gaea 2.0 now available!

    We're very pleased to announce that Gaea 2.0 is now available for everyone and is considered production-ready. The FREE Community Edition is also available for download.

  • Gaea 2.0 New Release Date 3 min read

    Gaea 2.0 New Release Date

    We are releasing a Release Candidate build on July 24, and moving the final release date to July 31. Here's a list of new tools and improvements coming to Gaea.

  • Gaea 1.3.2 4 min read

    Gaea 1.3.2

    Gaea 1.3.2 brings new rock tools, object to heightfield capture, and supersampled screenshots.

  • Gaea 1.3.1.3 Bleeding Edge 3 min read

    Gaea 1.3.1.3 Bleeding Edge

    This penultimate release for the 1.3.1 series brings highly requested changes, including an overhauled undo system, new undo-related tooling, auto-recovery options, and more.

  • New Undo and Recovery Tools 4 min read

    New Undo and Recovery Tools

    The new Undo and Recovery tools help you experiment, revert changes, explore different opportunities, and flex your creative muscles without facing unexpected crashes or loss of data.