Gaea 2.0 - Release Date Announcement
Gaea 2.0 will be released on July 24, preceded by a public beta starting on late June.
Gaea 2.0 will be released on July 24, preceded by a public beta starting on late June.
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Gaea 1.3.2 brings new rock tools, object to heightfield capture, and supersampled screenshots.
This penultimate release for the 1.3.1 series brings highly requested changes, including an overhauled undo system, new undo-related tooling, auto-recovery options, and more.
The new Undo and Recovery tools help you experiment, revert changes, explore different opportunities, and flex your creative muscles without facing unexpected crashes or loss of data.
A minor but important update for the new Crumble and Arboreal nodes, along with a few bug fixes.
Arboreal, Crumble, and Performance Boosts in the new Bleeding Edge build!
The first Bleeding Edge build for the 1.3.1 version is now available, bringing expanded support for tiled builds, improved rivers, new LookDev nodes, and several stability improvements. As usual, keep in mind that this is a Bleeding Edge build and may be rough around the edges. Download Gaea
One of our longest development cycles is finally over. We're happy to announce that Gaea 1.3 - our biggest and most powerful update yet - is ready for production!
Gaea 1.3 is our largest shipping version to date and also the most performant. Here's an overview of what to expect from this build, and the road to 1.3.1 which will add the remaining powerful tools of the 1.3 development cycle.
It has been a long road, but we're very pleased to report that the Gaea 1.3 development is in its final stages. We will release a few Bleeding Edge builds between now and the final release (late October to early November). The first of these builds is
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