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7 posts

Development Update

Behind-the-scenes insights into ongoing development, future plans, and progress reports from the core team.

Posts

  • Gaea 2.1 Preview: Enhanced Workflow, Stability, and Performance 8 min read

    Gaea 2.1 Preview: Enhanced Workflow, Stability, and Performance

    Gaea 2.1 is now available in Public Early Access Preview, bringing major workflow improvements, expanded mesh support, and increased stability. This update enhances your terrain-building experience with powerful new features and over 100 fixes addressing key user-reported issues.

  • Gaea 2.0 New Release Date 3 min read

    Gaea 2.0 New Release Date

    We are releasing a Release Candidate build on July 24, and moving the final release date to July 31. Here's a list of new tools and improvements coming to Gaea.

  • New Undo and Recovery Tools 4 min read

    New Undo and Recovery Tools

    The new Undo and Recovery tools help you experiment, revert changes, explore different opportunities, and flex your creative muscles without facing unexpected crashes or loss of data.

  • Gaea 1.3 - What's Coming 2 min read

    Gaea 1.3 - What's Coming

    Gaea 1.3 is our largest shipping version to date and also the most performant. Here's an overview of what to expect from this build, and the road to 1.3.1 which will add the remaining powerful tools of the 1.3 development cycle.

  • What's new in Gaea 1.2? 6 min read

    What's new in Gaea 1.2?

    Gaea 1.2 is the largest feature update to Gaea since the original release. It features an improved user interface, a new 2.5D heightfield renderer for the viewport, LookDev nodes, several new primitives, and major performance improvements. This release has been in development for 6 months and features over